Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures If you have display problems, clear the cache: CTRL + F5! | 13.43 KB, JSON | Contents. JOAAT Converter. PICKUP_WEAPON_SAWNOFFSHOTGUN = -1766583645 PICKUP_WEAPON_PUMPSHOTGUN = -1456120371 PICKUP_WEAPON_ASSAULTSHOTGUN = -1835415205 PICKUP_WEAPON_SNIPERRIFLE = -30788308 PICKUP_WEAPON_HEAVYSNIPER = 1765114797 PICKUP_WEAPON_MG = -2050315855 PICKUP_WEAPON_COMBATMG = -1298986476 PICKUP_WEAPON_GRENADELAUNCHER = 779501861 PICKUP_WEAPON_RPG = 1295434569 The GTA 5 911 Solution for 2023 -- and-- GTA 5 2023 Help Desk -- and -- GTA How to Install Mods, @JohnFromGWN @sollaholla you will have more of those when the next update comes out by rockstar. Grip - 0xC164F53: Combat PDW, Assault Rifle, Carbine Rifle, Special Carbine, Bullpup Rifle, Combat MG, Assault Shotgun, Bullpup Shotgun, Heavy Shotgun, Marksman Rifle, Grenade Launcher, Smoke Grenade Launcher. Also, clicking on each weapon image brings you to their detailed profiles and information! https://wiki.rage.mp/index.php?title=Weapons_Components&oldid=20310, Creative Commons Attribution Non-Commercial Share Alike, COMPONENT_SNSPISTOL_MK2_CAMO_IND_01_SLIDE, COMPONENT_PUMPSHOTGUN_MK2_CLIP_INCENDIARY, COMPONENT_PUMPSHOTGUN_MK2_CLIP_ARMORPIERCING, COMPONENT_PUMPSHOTGUN_MK2_CLIP_HOLLOWPOINT, COMPONENT_BULLPUPRIFLE_MK2_CLIP_INCENDIARY, COMPONENT_BULLPUPRIFLE_MK2_CLIP_ARMORPIERCING, COMPONENT_SPECIALCARBINE_MK2_CLIP_INCENDIARY, COMPONENT_SPECIALCARBINE_MK2_CLIP_ARMORPIERCING, COMPONENT_ASSAULTRIFLE_MK2_CLIP_INCENDIARY, COMPONENT_ASSAULTRIFLE_MK2_CLIP_ARMORPIERCING, COMPONENT_CARBINERIFLE_MK2_CLIP_INCENDIARY, COMPONENT_CARBINERIFLE_MK2_CLIP_ARMORPIERCING, COMPONENT_COMBATMG_MK2_CLIP_ARMORPIERCING, COMPONENT_MARKSMANRIFLE_MK2_CLIP_INCENDIARY, COMPONENT_MARKSMANRIFLE_MK2_CLIP_ARMORPIERCING, COMPONENT_HEAVYSNIPER_MK2_CLIP_INCENDIARY, COMPONENT_HEAVYSNIPER_MK2_CLIP_ARMORPIERCING. 4 min ago Can also take an ammo hash? In alternative, we created a VIP Membership that allows you to browse the site without ads and get some extra features, for a small price. because all the kids using dns servers will be running around with god mode and stun guns, it will only be matter of time before their cars start flying, i get what you mean but it is fun for the one with the stungun but ist not so funny for the other player becouse he can't go up, Yeah, I agreed as soon as you said kids and DNS. GTA:V weapon hashes updated to latest DLC. Special finish - 0x377CD377: Advanced Rifle. AllowEarlyExitFromFireAnimAfterBulletFired. Extended clip - 0x7C8BD10E: Special Carbine. I want do know a in game object name to spawn, how can i do it ? Advanced scope - 0xBC54DA77: Sniper Rifle, Heavy Sniper, Extended clip - 0x249A17D5: AP Pistol, Credits to CodeWalker (dexyfex and contributors) and GTA V Script Decompiler (zorg93) for providing the tools to get this information.. Also big thanks to HeySlickThatsMe for letting me know of islandhopper.meta . its not working with doors. Would've been nice if you had listed all the special ammo types xdd. Hash Key Hash Base Model: COMPONENT_KNUCKLE_VARMOD_BASE: 0xF3462F33: The Pimp: COMPONENT_KNUCKLE_VARMOD_PIMP: 0xC613F685: The Ballas: COMPONENT_KNUCKLE_VARMOD . GTA-OBJECTS.XYZ Objects Vehicles Weapons . 1.1. Native (Name) HEX integer unsigned integer. I don't understand the code I'm sry, Hey Open it Site You Have Names And Hash Weapons -https://wiki.rage.mp/index.php?title=Weapons, You need to be a member in order to leave a comment. With a diverse range of content and a welcoming, amicable and tight-knit community, Se7enSins is a forum open to anyone and everyone. Thank You GTAV Hashes. GTA-OBJECTS.XYZ Objects . MK2SniperScopeThermal = 0x2E43DA41, MK2SniperSuppressor = 0xAC42DF71, MK2SniperRegularBarrel = 0x909630B7, MK2SniperHeavyBarrel = 0x108AB09E, MachinePistolRegularClip = 0x476E85FF, MachinePistolExtended = 0xB92C6979, CompactRifleRegularClip = 0x513F0A63, CompactRifleExtendedClip = 0x59FF9BF8, AdvancedSniperScope = 0xBC54DA77, AP_PistolExtendedClip=0x249A17D5, HeavyPistolExtendedClip =0x64F9C62B, S_N_S_PistolRegularClip = 0xF8802ED9, S_N_S_PistolExtendedClip = 0x7B0033B3, S_N_S_PistolEtchedWoodGrip = 0x8033ECAF, SpecialCarbineExtendedClip =0x7C8BD10E, AssaultShotgunExtendedClip =0x86BD7F72, AdvancedRifleExtendedClip =0x8EC1C979, BullpupRifleExtendedClip =0xB3688B0F, CombatM_G_ExtendedClip =0xD6C59CD6, PistolExtendedClip =0xED265A1C, CombatPistolExtendedClip =0xD67B4F2D, point50PistolExtendedClip =0xD9D3AC92, VintagePistolRegularClip = 0x45A3B6BB, VintagePistolExtendedClip = 0x33BA12E8, MicroS_M_G_ExtendedClip =0x10E6BA2B, S_M_G_ExtendedClip =0x350966FB, AssaultS_M_G_ExtendedClip =0xBB46E417, CombatP_D_W_RegularClip = 0x4317F19E, CombatP_D_W_ExtendedClip =0x334A5203, M_G_ExtendedClip =0x82158B47, GusenbergRegularClip= 0x1CE5A6A5, GusenbergExtendedClip =0xEAC8C270, AssaultRifleExtendedClip =0xB1214F9B, CarbineRifleExtendedClip =0x91109691, MarksmanRifleExtendedClip =0xCCFD2AC5, HeavyShotgunRegularClip = 0x324F2D5F, HeavyShotgunExtendedClip = 0x971CF6FD, Pistol_Micro_S_M_G_Flashlight =0x359B7AAE, RifleShotgunFlashlight =0x7BC4CDDC, RifleShotgunGrip =0xC164F53, BullpupRifleRegularClip =0xC5A12F80, SpecialCarbineRegularClip =0xC6C7E581, HeavyPistolRegularClip =0xD4A969A, CombatM_G_RegularClip =0xE1FFB34A, MicroS_M_G_RifleScope =0x9D2FBF29, Carbine_Combat_M_G_Scope=0xA0D89C42, P_D_W_Rifle_Grenade_Scope =0xAA2C45B4, SniperScope =0xD2443DDC, S_M_G_Scope=0x3CC6BA57, M_G_Scope=0x3C00AFED, PistolSupressor=0x65EA7EBB, Rifle_ShotgunSuppressor =0x837445AA, point50Pistol_MicroS_M_G_Assault_S_M_G_Rifle_Suppressor =0xA73D4664, Combat_A_P_Heavy_VintagePistol_Suppressor =0xC304849A, PumpShotgunSuppressor =0xE608B35E, SMG_YusufAmirFinish = 0x27872C90, Pistol_YusufAmirFinish = 0xD7391086, AP_Pistol_GildedGunMetalFinish = 0x9B76C72C, MicroSMG_YusufAmirFinish = 0x487AAE09, SawnOffShotgun_GildedGunMetalFinish = 0x85A64DF9, AdvancedRifle_GildedGunMetalFinish = 0x377CD377, CarbineRifle_YusufAmirFinish = 0xD89B9658, AssaultRifle_YusufAmirFinish = 0x4EAD7533, SniperRifle_EtchedWoodGripFinish = 0x4032B5E7, point50Pistol_PlatinumPearlDeluxeFinish = 0x77B8AB2F, HeavyPistol_EtchedWoodGripFinish = 0x7A6A7B7B, MarksmanRifle_YusufAmirFinish = 0x161E9241, SniperRifleUnknown = 0x9BC64089, MiniSMGRegularClip = 0x84C8B2D3, MiniSMGExtendedClip = 0x937ED0B7, RevolverBoss = 0x16EE3040, RevolverGoon = 0x9493B80D, KnuckleDusterPlain = 0xF3462F33 KnuckleDusterPimp = 0xC613F685, KnuckleDusterBallas = 0xEED9FD63, KnuckleDusterDollar = 0x50910C31, KnuckleDusterDiamond = 0x9761D9DC, KnuckleDusterHate = 0x7DECFE30, KnuckleDusterLove = 0x3F4E8AA6, KnuckleDusterPlayer = 0x8B808BB, KnuckleDusterKing = 0xE28BABEF, KnuckleDusterVago = 0x7AF3F785, SwitchBladeBase = 0x9137A500, SwitchBladeMod1 = 0x5B3E7DB6, SwitchBladeMod2 = 0xE7939662, Can you make an example of it? NOTE: This is not dlc data. Stun gun would be amazing haha. But waiteven if I could get it to work the stungun wouldn't stay in my inventory, it would be like any other crate weapons and disappear after I die. GTA:V Controls Explosion Types Frontend Sounds Missing Interiors - IPLs . Hmmm. Hash Key Hash; Base Model: COMPONENT_KNUCKLE_VARMOD_BASE: 0xF3462F33: The Pimp: COMPONENT_KNUCKLE_VARMOD_PIMP: 0xC613F685: The Ballas: I ask because I have no idea where to start lol. 8 months ago @Broyougotmurked. GTANet.com 2001-2023. GTAV Hashes Objects Show All Objects construction bush rooftop bar other Walls And Fences potted utility procedural bins cacti Don't like Ads? Here are all the weapon and explosion hashes in the game. Extended clip - 0x91109691: Carbine Rifle. Edit: After posting this I thought maybe this should of been posted in documentation, my bad. Do you think there is any way to use these in the following code from the tunables.json? Interesting to see the subtle differences in melee weapons, looks like the antique cavalry dagger will be seeing more use now. WEAPON_SAWNOFFSHOTGUN = 0x7846A318,2017895192 WEAPON_ASSAULTSHOTGUN = 0xE284C527,3800352039 WEAPON_BULLPUPSHOTGUN = 0x9D61E50F,2640438543 WEAPON_STUNGUN = 0x3656C8C1,911657153 WEAPON_SNIPERRIFLE = 0x05FC3C11,100416529 WEAPON_HEAVYSNIPER = 0x0C472FE2,205991906 WEAPON_REMOTESNIPER = 0x33058E22,856002082 WEAPON_GRENADELAUNCHER = 0xA284510B,2726580491 By continuing to use Pastebin, you agree to our use of cookies as described in the. List of radio stations (GTA4) List of static models hashes 0. Downloaded this just to get the hash of VEHICLE_WEAPON_TURRET_INSURGENT and of course its not there :-P. Wait, can it add snow like Tunables Editor?? In this modern tale focusing on Dracula's loyal servant, Renfield (Hoult) is the tortured aide to history's most narcissistic . 5 min ago Sign up for a new account in our community. GTA-OBJECTS.XYZ Objects Vehicles Weapons . https://gist.github.com/root-cause/faf41f59f7a6d818b7db0b839bd147c1. fixed an issue where the tool provided wrong hashes for some models. Object Hash: 388542025: Object Hash (uInt32): Extended clip - 0x64F9C62B: Heavy Pistol. GTA 5 Weapons and Ammo Cheat. Extended clip - 0x86BD7F72: Assault Shotgun. This page was last edited on 7 June 2015, at 18:00. Cayo Perico Island. Clone via HTTPS Clone with Git or checkout with SVN using the repository's web address. Unlike other places Rockstar added, this location is loaded via its own . @lulzmodder is it able to show the addon weapon hash? [Reference] Weapons.meta Flags and Hashes -. Can you support weapon sound hash numbers in awc files to names? Collected from Grand Theft Auto V\common.rpf\data\ai. This topic has been deleted. FoxtrotDelta#0244 <<
>> | My Patreon & have me make any mod for you! I was not able to find MK2 standard AmmoTypes Hash, So I've done my own research. All categories Handguns Heavy Weapons Machine Guns Melee Sniper Rifles Assault Rifles Shotguns Thrown Weapons. An alternative multiplayer modification for Grand Theft Auto V. Interiors and Locations. bruiser 27D79225 668439077 668439077. bruiser2 9B065C9E -1694081890 2600885406. bruiser3 8644331A -2042350822 2252616474. brutus 7F81A829 2139203625 2139203625. brutus2 8F49AE28 -1890996696 2403970600. All Rights Reserved. Hash: 0xC58DA34A DLC: The Cayo Perico Heist Name: kosatka Hash: 0x4FAF0D70 DLC: The Cayo Perico Heist Name: longfin Hash: 0x6EF89CCC DLC: The Cayo Perico Heist Name: patrolboat Hash: 0xEF813606 DLC: The Cayo Perico Heist Commercials Name: benson Hash: 0x7A61B330 Name: biff Hash: 0x32B91AE8 Name: cerberus Hash: 0xD039510B DLC: Arena War MK2PistolRegularClip= 0x94F42D62, MK2PistolExtendedClip = 0x5ED6C128, MK2PistolFlashLight= 0x43FD595B, MK2PistolMountedScope= 0x8ED4BB70, MK2PistolCompensator= 0x21E34793, MK2SmgExtendedClip = 0xB9835B2E, MK2SmgSmallScope = 0x3DECC7DA, MK2SmgMediumScope = 0xE502AB6B, MK2SmgRegularBarrel = 0xD9103EE1, MK2SmgHeavyBarrel = 0xA564D78B, MK2SmgHoloSight = 0x9FDB5652, MK2AssaultRifleHoloSight = 0x420FD713, MK2AssaultRifleRegularClip = 0x8610343F, MK2AssaultRifleExtendedClip = 0xD12ACA6F, MK2AssaultRifleGrip = 0x9D65907A, MK2AssaultRifleSmallScope = 0x049B2945, MK2AssaultRifleMediumScope = 0xC66B6542, MK2AssaultRifleRegularBarrel = 0x43A49D26, MK2AssaultRifleHeavyBarrel = 0x5646C26A, MK2CarbineRifleRegularClip = 0x4C7A391E, MK2CarbineRifleExtendedClip = 0x5DD5DBD5, MK2CarbineRifleRegularBarrel = 0x833637FF, MK2CarbineRifleHeavyBarrel = 0x8B3C480B, MK2CombatMgRegularClip = 0x492B257C, MK2CombatMgExtendedClip = 0x17DF42E9, MK2CombatMgRegularBarrel = 0xC34EF234, MK2CombatMgHeavyBarrel = 0xB5E2575B, MK2SniperRegularClip = 0xFA1E1A28, MK2SniperExtendedClip = 0x2CD8FF9D, MK2SniperScopeLarge = 0x82C10383, MK2SniperScopeNightVision = 0xB68010B0. Extended clip - 0xD67B4F2D: Combat Pistol. Native (Name) HEX integer unsigned integer. GET_PED_AMMO_TYPE_FROM_WEAPON(Ped ped, Hash weaponHash) ? Regular clip - 0xC5A12F80: Bullpup Rifle. can we have a source code on pastpini dont which function to transfer from vehicle hash to vehicle name string. Use the search bar below to filter any of the info in the table, or click on a column header to sort the table on that specific column. Extended clip - 0xCCFD2AC5: Marksman Rifle. Just felt like sharing, have fun. So, not sure if anything like this has been posted before (if so I couldn't find it), but here are the weapon component hashes I found today (I believe it's all of them), Attachment name - Hash - Compatible weapons, WEAPON::GIVE_WEAPON_COMPONENT_TO_PED(Ped ped, Hash weaponHash, Hash componentHash). Simply useless. . Objects. I've had enough of them -_-, Some of the add-ons on this site are powered by, http://www.se7ensins.com/forums/threads/gta-v-vehicle-hashes-list.988584/, http://www.nextgenupdate.com/forums/gta-5-scripts-codes/815964-c-gtav-code-thread.html. Weapons Components. | 5.54 KB, JSON | List of weapon components. So, not sure if anything like this has been posted before (if so I couldn't find it), but here are the weapon component hashes I found today (I believe it's all of them.) @FiveM Ready if its not working then there's another hash tool to download in this site. Only users with topic management privileges can see it. I would but I don't even think the values in the json code are hash codes. Objects . jeff zalaznick wedding lake compounce swap meet 2022 weapon spawn codes fivem i want to see the 2 weapons in the ammunition shop that says to go to ps network to get them. @FoxtrotDelta Still collecting more, there's hundreds of vehicle weapon stuff. Pleb Masters: Forge is the biggest collection of GTA 5 modding & scripting tools. The website takes a lot of work and time, so thats why we have to rely on ads. Version 1.3: Modern UI update and additional hashes, which includes explosion hashes and vehicle weapon hashes (Example: spotlight, rotors etc.) Because any name i put in name box with clicking generate hash results in "invalid input" in hash box, i cant get it to convert. hey, this list contains the Native, Hex, Integer and unsigned Integer. --> Component Hash. Retrieves the weapon group of the supplied weapon hash. JavaScript is disabled. alt:V Documentation. Thanks :). WEAPON::GIVE_WEAPON_TO_PED(Ped ped, Hash weaponHash, int ammoCount, BOOL equipNow, BOOL isAmmoLoaded) // 0xBF0FD6E56C964FCB 0xC4D88A85 That's C++ code, but it's easily converted to C#. Hash list of All Objects, vehicles, skins, weapons, in GTA5, GTAV, GTA-5, GTA 5,HEX with pictures and more information. Jump to navigation Jump to search. Wires and cables Buildings Construction Lightsources Walls and Fences Industrial Equipment Military Stunt objects Transportation Weapon models Beach and Sea Clothing Structures Not Categorized . Attachment name - Hash - Compatible weapons. Please do not hesitate to share the experience. 4 min ago 0. Connect with me on all Social Platforms with the Click of One Button!https://linktr.ee/MattyIsBallJoin my Discord-The MIB Experiencehttps://discord.gg/. Looks like your connection to GTA5-Mods.com Forums was lost, please wait while we try to reconnect. READ THIS BEFORE ASKING QUESTIONS. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures Copyright 2023 GTABase.com. [Information] Vehicles, Weapon,Arena War Props 1.46 Hash list, UnKnoWnCheaTs - Multiplayer Game Hacking and Cheats. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures GXT Resolver. Regular clip - 0xC6C7E581: Special Carbine. Special finish - 0x85A64DF9: Sawed-off Shotgun. Extended clip - 0x33BA12E8: Vintage Pistol. By Equinox407. | 13.02 KB, JSON | Page 54 - Grand Theft Auto V Scripting - Grand Theft Auto V Hacks and Cheats Forum [Coding] Grand Theft Auto V Scripting - Page 54 We strive to provide all our services for free and not interrupt your visit with intrusive advertisements or restrictions - support us by disabling your ad blocker or whitelisting our site. All Rights Reserved. We will never spam you. Contacts . By becoming a VIP Member, you support our work and allow us to create even more amazing features and content for you. To review, open the file in an editor that reveals hidden Unicode characters. You signed in with another tab or window. This topic has been deleted. Some of the weapons are deprecated so be careful. please help me! Extended clip - 0x8EC1C979: Advanced Rifle. Special finish - 0x4EAD7533: Assault Rifle. Flashlight - 0x7BC4CDDC: SMG, Assault SMG, Combat PDW, Assault Rifle, Carbine Rifle, Advanced Rifle, Special Carbine, Bullpup Rifle, Pump Shotgun, Assault Shotgun, Bullpup Shotgun, Heavy Shotgun, Marksman Rifle, Grenade Launcher, Smoke Grenade Launcher. I do not need any help , only try to make those AmmoTypes known for people who need them Introduction . Scope - 0xA0D89C42: Carbine Rifle, Special Carbine, Combat MG. | My Discord Profile: Please enable the javascript to submit this form. Code Weapon and Explosion Hashes list ap ii intense Dec 26, 2013 242,866 gta 5 cheats gta 5 mods gta mods 1 2 3 6 Next Dec 26, 2013 #1 ap ii intense Crescent Fresh Messages 647 Reaction score 540 Points 875 Here are all the weapon and explosion hashes in the game. https://forums.gta5-mods.com/topic/11337/reference-weapons-meta-flags-and-hashes, Learn more about bidirectional Unicode characters. GTA 5 Weapons Data Base . Scope - 0xAA2C45B4: Combat PDW, Advanced Rifle, Bullpup Rifle, Grenade Launcher, Smoke Grenade Launcher. 12 min ago Veh Flags Generator. theres this one vehicle i downloaded and i was trying to find the hash for the weapon the vehicle has on it but im not sure how. Here is what I've found : * 0xBC7AF403 = MK2 Pistol *standard AmmoType* (Only Revolver MK2) * 0xDBACD794 = MK2 Shotgun *standard AmmoType* * 0x2D31ADD9 = MK2 SMG *standard AmmoType* * 0xD05319F = MK2 Assault *standard AmmoType*. Suppressor - 0xA73D4664: .50 Pistol, Micro SMG, Assault SMG, Assault Rifle, Special Carbine, Bullpup Shotgun, Heavy Shotgun, Sniper Rifle. Most complete GTA 5 Objects list & data browser. Assault Rifle; 5.0 223 10 FN F2000. That's a good UI! NoScript). Version 1.2: Major fixes and UI update Version 1.1: A new splash screen has been added Requirements .NET Framework 4.5.1 Microsoft Visual C++ Redistributable 2013 (x86 and x64) How to use? Add-on vehicle weapon hash. Pleb Masters: Forge is the biggest collection of GTA 5 modding & scripting tools . GTANet.com 2001-2023. 1 Melees. Like the update. Instantly share code, notes, and snippets. Suppressor - 0x837445AA: Carbine Rifle, Advanced Rifle, Bullpup Rifle, Assault Shotgun, Marksman Rifle. Your browser does not seem to support JavaScript. 33 min ago We would like to show you a description here but the site won't allow us. Integral suppressors were featured on weapons in Grand Theft Auto 2, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories and The Ballad of Gay Tony. alt:V is an alternative multiplayer framework for GTA:V and allows developers and players to play on custom servers. Special finish - 0xD89B9658: Carbine Rifle. These servers can utilize languages such as C# and JavaScript. This commment is unpublished, pending moderation. SCRIPTHOOK FATAL ERROR AFTER UPDATE? Weapons. Have fun ! note: this is not dlc data.core game only. To refill you ammo on all weapons and get a free set of weapons (including the Sawed Off Shotgun, Sniper Rifle, Assault Rifle, SMG, Pistol, Grenade, RPG, and Knife . [Reference] Weapons.meta Flags and Hashes. GTA V Weapons Advanced Rifle Model name weapon_advancedrifle Hash 2937143193 Category Assault Rifle Max ammo 250 Damage 34 Rate of fire 70 Accuracy 50 Range 45 Components Default Clip COMPONENT_ADVANCEDRIFLE_CLIP_01 Extended Clip COMPONENT_ADVANCEDRIFLE_CLIP_02 Gilded Gun Metal Finish COMPONENT_ADVANCEDRIFLE_VARMOD_LUXE Scope - 0xD2443DDC: Sniper Rifle, Heavy Sniper. Your browser does not seem to support JavaScript. | 14.11 KB, JSON | | 0.24 KB, We use cookies for various purposes including analytics. GTAV Hashes Objects Show All Objects construction bush rooftop bar other Walls And Fences potted utility procedural bins cacti guys i found a site for all vehicle and skins and etc the link: https://gtahash.ru. sub_6663a(&l_115B, WEAPON::GET_WEAPONTYPE_MODEL(${ammo_rpg})); VIP Members don't see Ads. All Rights Reserved. Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript). a new, decent UI. Advanced scope - 0xBC54DA77: Sniper Rifle, Heavy Sniper. Also, you say the gist link doesn't include MK2 ammo types, but I'm pretty sure "AMMO_SHOTGUN_INCENDIARY" is an MK2 ammo type Looks like your connection to GTA5-Mods.com Forums was lost, please wait while we try to reconnect. Only users with topic management privileges can see it. The complete Grand Theft Auto V & GTA Online Weapons Database, including all Guns, Rifles, Explosives and every weapon available in the game. --> Component Hash Key (you can use this with joaat functions to generate hash) Extended clip - 0x971CF6FD: Heavy Shotgun. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Hash Key Hash Default Clip: COMPONENT_PISTOL_MK2_CLIP_01: 0x94F42D62: Extended Clip: COMPONENT_PISTOL_MK2_CLIP_02: 0x5ED6C128: Tracer Rounds: COMPONENT_PISTOL_MK2_CLIP_TRACER: 0x25CAAEAF: Incendiary Rounds: COMPONENT_PISTOL_MK2_CLIP_INCENDIARY: 0x2BBD7A3A: Hollow Point Rounds: COMPONENT_PISTOL_MK2_CLIP_HOLLOWPOINT: 0x85FEA109: Full Metal Jacket . Select one of the following categories to start browsing the latest GTA 5 PC mods: HashTool 1.3 Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures. 8 months ago. List of static models hashes B. Hello everyone, Some of the weapons are deprecated so be careful. Config; 70 1 IC 1.7, AP Pistol ROF+, FNX.45, Glock 17 and realistic clipsize Compatibility fix. Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. Click on green text to checkout my Private and VIP mods there too. J. JohnFromGWN. 2.1 Pistol; 2.2 Combat Pistol; . @lulzmodder Where i suppose to use this EXE, anywhere? We will only notify you about major updates. "Invalid Input" regardless of what I enter for hashes or names. Contacts . Anyway thanks for answering, I found an use for this. hey, here i have the ray pistols for you ^^, just all those which are available in the arena props menu, any other stuff like for example the terrain or lights will never appear, They work outside the arena but they will turn land races into stunt races, some of them uses a lot of memory, like the towers or anything with animations. All categories. It's easy! As a result, your viewing experience will be diminished, and you have been placed in read-only mode. There might already be a way to do this with ScriptHookV .NET without using a native directly, but I myself haven't seen one (yet). But why??? Extended clip - 0xB1214F9B: Assault Rifle. | 12.59 KB, JSON | weapons.js export const weapons = { dagger: 2460120199, bat: 2508868239, battleaxe: 3441901897, knuckle: 3638508604, bottle: 4192643659, crowbar: 2227010557, unarmed: 2725352035, flashlight: 2343591895, golfclub: 1141786504, hammer: 1317494643, hatchet: 4191993645, knife: 2578778090, machete: 3713923289, | 11.31 KB, GetText | 1.1 Knuckle Duster; 1.2 Switchblade; 2 Pistols. Version 1.3: Modern UI update and additional hashes, which includes explosion hashes and vehicle weapon hashes (Example: spotlight, rotors etc.) Old-Gen Weapon Tints [Replace | Lore Friendly] By HeySlickThatsMe. collected from grand theft auto v\common.rpf\data\ai.. weapon names weapon_unarmed weapon_animal weapon_cougar weapon_knife weapon_nightstick weapon_hammer weapon_bat weapon_golfclub weapon_crowbar weapon_pistol weapon_combatpistol weapon_appistol weapon_pistol50 weapon_microsmg weapon_smg weapon_assaultsmg weapon_assaultrifle weapon_carbinerifle . List of native functions (GTA IV) List of particle effects. 6 min ago Special finish - 0x7A6A7B7B: Heavy Pistol. HashTool. Flags Generator. List of Animations (GTA4) List of Gamemodes (GTA4) List of models hashes. Core Game only. OK, without going through all that.. what's the quick and easy way to spawn some of the giant bouncy balls from Arena Wars into a free mode session? It may not display this or other websites correctly. PICKUP_WEAPON_ADVANCEDRIFLE = -1296747938, PICKUP_WEAPON_SAWNOFFSHOTGUN = -1766583645, PICKUP_WEAPON_ASSAULTSHOTGUN = -1835415205, PICKUP_WEAPON_GRENADELAUNCHER = 779501861, PICKUP_WEAPON_FIREEXTINGUISHER = -887893374, PICKUP_VEHICLE_WEAPON_PISTOL = -1521817673, PICKUP_VEHICLE_WEAPON_COMBATPISTOL = -794112265, PICKUP_VEHICLE_WEAPON_APPISTOL = -863291131, PICKUP_VEHICLE_WEAPON_MICROSMG = -1200951717, PICKUP_VEHICLE_WEAPON_SAWNOFF = 772217690, PICKUP_VEHICLE_WEAPON_GRENADE = -1491601256, PICKUP_VEHICLE_WEAPON_MOLOTOV = -2066319660, PICKUP_VEHICLE_WEAPON_SMOKEGRENADE = 1705498857, PICKUP_VEHICLE_WEAPON_STICKYBOMB = 746606563, PICKUP_VEHICLE_HEALTH_STANDARD = 160266735, PICKUP_VEHICLE_ARMOUR_STANDARD = 1125567497, PICKUP_PORTABLE_CRATE_UNFIXED = 1852930709, PICKUP_VEHICLE_CUSTOM_SCRIPT = -1514616151, Native Functions Database (Alexander Blade), https://gtamods.com/mediawiki/index.php?title=Pickup_Hashes&oldid=14161. it just shows invalid data even tho i know what the results should be. 12 Vehicle weapon names Melee ID: weapon_dagger Name: Antique Cavalry Dagger Hash: 0x92A27487 ID: weapon_bat Name: Baseball Bat Hash: 0x958A4A8F ID: weapon_bottle Name: Broken Bottle Hash: 0xF9E6AA4B ID: weapon_crowbar Name: Crowbar Hash: 0x84BD7BFD ID: weapon_unarmed Name: Fist Hash: 0xA2719263 ID: weapon_flashlight Name: Flashlight Cookies for various purposes including analytics contains bidirectional Unicode characters make those AmmoTypes known for who! 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